Virtual Realty Implementation of Steering Hands Motion in Driving Simulator with Unity Technology

Reviewed
Norikazu Ikoma, Yusuke Doi, Sozo Inoue,
International Conference on Informatics, Electronics & Vision (ICIEV) & 2nd International Conference on Imaging, Vision & Pattern Recognition (icIVPR)
(Not Available)
(Not Available)
6 pages
2018-06-25
Kitakyushu
Abstract—Motivated to achieve visual feedback of body motion
in head mounted virtual reality, proposal of this paper is one
practical implementation method of a system that captures hands
motion of car driver in steering operation via vision sensor and
displays the driver’s hands over virtual reality graphics governed
by Unity technology. It utilizes TCP/IP socket communication
with client/server framework for management of passing data

among multiple computer as clients. Actual implementation re-
sult has been reported under driving simulator facility equipped

with two-axes motion actuators and HTC Vive head mounted
display for virtual reality based on Unity technology as graphics
and driving simulator software engine.

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